Mid game is optimization: you have the basics, now you turn an “okay” setup into something that actually scales.
At this stage you want methods that scale with setup and skill, not just quick ‘3m/h’ fixes.
Strong midgame methods have 3 properties: (1) a clear setup path, (2) they scale with skill/upgrades, and (3) they aren’t fully dependent on events.
Direct intent searches for midgame optimization.