Quick overview (what shard hunting really is)
- This is a route + repetition activity. Your downtime matters as much as your damage.
- Most sessions are won by spot selection: mob density, spawn rules, and how often you get interrupted.
- Track results in short blocks (20–30 minutes) so you don’t waste hours in a bad spot.
Pick a target (don’t grind randomly)
Have one clear reason for the session.
- Specific shard drop (you know exactly what you’re looking for)
- Bestiary (consistent XP over time)
- Coins (sell drops – use price history to avoid dumping at the worst time)
- Collection / requirements (you’re unlocking something else)
Route fundamentals (simple rules that scale)
- Build a loop that avoids dead-end time: if you stop moving, your kills/hour dies.
- Reduce interrupts: clear inventory space, bring sustain, and keep your UI workflow fast.
- If a lobby is crowded or contested, swap quickly. Fighting for spawns is usually negative value.
Gear checklist (beginner-friendly)
No crazy requirements. Just remove downtime.
- Movement: speed that keeps your loop smooth (whatever your class/method uses).
- Sustain: healing/mana so you don’t break your route every minute.
- Clear speed: enough damage to one-shot or clean efficiently (don’t over-invest early).
- Storage: sack/backpack setup so you’re not forced to sell every few minutes.